Name: Zinnia / Attacker
Type: Radiant
Passive — Solar Decay
The enemies Zinnia attacks deal 1% less damage with each hit from Zinnia. Up to 30% total damage reduction.

Blinding Slash [ 20 ]: Attack an enemy. Hits 2 times.
Glitter [ 10 ]: Attack an enemy. Hits 5 times. Extra hit for every effect on the target. Cooldown: 3
Glimmer [ 10 ]: Attack an enemy. Hits 5 times. Extra hit for every effect on Zinnia. Cooldown: 3

Base Stats
Attack — 63 / Speed — 68 / Defense — 51 / Health — 48

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Name: Sunflower / Support
Type: Radiant
Passive — Incandescent [40]
Heal the ally with the lowest health each turn.

Beam [ 50 ]: Attack an enemy.
Face The Sun [ 35 ]: Heal all allies over 3 turns. Cooldown: 3
Daybreak: Reset an ally’s cooldowns. Cooldown: 3

Base Stats
Attack — 57 / Speed — 68 / Defense — 52 / Health — 46

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Name: Daisy / Support
Type: Radiant
Passive — Gentle Encouragement
Healing an ally removes a debuff and increases their speed for 1 turn.

Flutter [ 40 ]: Attack an enemy. Heals a random ally.
Sunkissed Glow [ 50 ]: Heal all allies. Cooldown: 2
Motivate: Heal an ally back to 100% full health immediately. Cooldown: 4

Base Stats
Attack — 57 / Speed — 72 / Defense — 48 / Health — 42

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Name: Marigold / Tank
Type: Radiant
Passive — Golden Gleam
Reduces damage from the first hit received every turn by 30%. 

Rustle [ 25 ]: Attack an enemy.
Puff Up: Heal for 30% of max health. Remove all debuffs from self. Cooldown: 3
Absorb: Until next turn, damage taken is reduced by another 20%. Cooldown: 3

Base Stats
Attack — 43 / Speed — 50 / Defense — 68 / Health — 73

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Name: Daffodil / Tank
Type: Radiant
Passive — Toxic Sap
When attacked, inflict Wilt at 50% effectiveness. If the attacker already has Wilt, heal for 50% of remaining Wilt damage instead.

Consume [ 45 ]: Attack an enemy. If they have Wilt, heal for 100% of damage dealt.
Poison Ravish [ 50/75 ]: Attack all enemies. Damage increased if Wilt is on the enemy. Cooldown: 3
Deteriorate [ 50 ]: Attack all enemies. Apply a Wilt for 50% of damage dealt. Cooldown: 3

Base Stats
Attack — 55 / Speed — 47 / Defense — 64 / Health — 70

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Name: Rose / Attacker
Type: Garden
Passive — Briars
Reflect 40% of all damage taken back to the attacker in the form of Wilt.

Thorned Strike [ 60 ]: Attack an enemy. Apply Wilt for 20% of damage dealt.
Petal Kiss [ 90 ]: Attack an enemy. Ignores 30% of defense. Cooldown: 3
Brambles [ 75 ]: Attack all enemies. Apply Wilt for 15% of damage dealt. Reduce their healing by 40% for 2 turns. Cooldown: 3

Base Stats
Attack — 74 / Speed — 66 / Defense — 52 / Health — 49

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Name: Peony /Attacker
Type: Garden
Passive — Robust
Attacks ignore 20% of defense.

Petal Punch [ 55 ]: Attack an enemy.
Snap [ 75 ]: Attack an enemy. Ignore additional 15% of defense. Reduce enemy defense by 20% for 3 turns. Cooldown: 3
Denting Blows [ 65 ]: Attack two enemies. Apply Denting Blows, making them permanently take 3% more damage. This effect stacks. Cooldown: 3

Base Stats
Attack — 77 / Speed — 58 / Defense — 61 / Health — 61

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Name: Magnolia / Attacker
Type: Garden
Passive — Nobility
Immune to stuns. Periodic debuffs last 1 turn less.

Royal Smack [ 50 ]: Attack an enemy. Reduce their defense by 20% for 1 turn.
Crown [ 55 ]: Attack an enemy. Ignore buffs. Cooldown: 3
Regal Order [ 90 ]: Attack an enemy. Stun them for 1 turn. Shield self for 15% of damage dealt. Cooldown: 3

Base Stats
Attack — 73 / Speed — 64 / Defense — 55 / Health — 58

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Name: Hydrangea / Attacker
Type: Garden
Passive — pH Shift
Start off the battle in Blue (Acidic), then switch from Pink (Alkaline) and Blue every turn.

Cloud [ 45 ]: Attack an enemy. If Blue, apply Wilt for 30% of damage dealt. If Pink, heal all allies for 30% of damage dealt.
Alkaline Blossom: Extend the duration of all buffs on allies and all debuffs on enemies by 1 turn. Extra action. Only usable when Alkaline. Cooldown: 3
Acidic Blossom [ 80 ]: Attack all enemies. Apply a Wilt for 40% of damage dealt. Extra action. Only usable when Acidic. Cooldown: 3

Base Stats
Attack — 68 / Speed — 70 / Defense — 52 / Health — 54

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Name: Sweet Pea / Attacker
Type: Garden
Passive — Sweet Scent
Tethered allies take 10% less damage and receive 30% more healing and shielding.

Vine Whip [ 40 ]: Attack an enemy. Tether the ally with the lowest health for 1 turn.
Sugar Bloom [ 70 ]: Attack all enemies. Cooldown: 3
Fragrant Bond: Tether all allies for 1 turn. When Tethered, an ally is healed by 50% of damage dealt by Sweet Pea. Cooldown: 3

Base Stats
Attack — 71 / Speed — 71 / Defense — 36 / Health — 45

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Name: Crysanthemum / Tank
Type: Garden
Passive — Longevity
When hit, gain 3% defense.

Imperial Smite [ 45 ]: Attack an enemy. Deal bonus damage based on defense.
Autumn Shield [ 50 ]: Shield all allies and increase all allies’ defense for 1 turn. Cooldown: 2
Golden Dynasty: Increase all allies’ Health by 15% and defense by 10% permanently for the rest of the battle. Cooldown: 4

Base Stats
Attack — 38 / Speed — 41 / Defense — 70 / Health — 76

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Name: Lily / Attacker
Type: Wildflower
Passive — Passionate
Gains attack up and speed up when enemies are below 50% health. Overkill from Fervent Blossom and Motivate is spread equally amongst remaining enemies.

Flora Blast [ 30 ]: Attack all enemies.
Fervent Blossom [ 50/80 ]: Attack all enemies. Deal increased damage to enemies below 40% health. Cooldown: 2
Whirlwind [ 95/120 ]: Attack all enemies. Deal increased damage to enemies above 80% health. Cooldown: 4

Base Stats
Attack — 79 / Speed — 65 / Defense — 41 / Health — 36

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Name: Hibiscus / Attacker
Type: Wildflower
Passive — Intensifying
Deals increased damage to enemies if they have more max health than you.

Tropical Burst [ 50 ]: Attack an enemy.
Crimson Strike [ 70/90 ]: Attack an enemy. Deal increased damage if they are above 80% or below 20% health. Cooldown: 3
Crimson Brew [ 65 ]: Increase your attack for 2 turns. Attack all enemies. Cooldown: 3

Base Stats
Attack — 72 / Speed — 67 / Defense — 49 / Health — 55

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Name: Poppy / Attacker
Type: Wildflower
Passive — Hypnotic
10% chance to apply Intoxicate and Oblivion to an enemy every attack. Intoxicate: enemy attacks are split in half, the first half they attack their target but the remaining half they attack a teammate. Oblivion: target uses weakest base attack, even if a stronger ability is available.

Scarlet Lash [ 55 ]: Attack an enemy.
Satin Smite [ 70 ]: Attack an enemy. Apply Intoxicate for 2 turns. Cooldown: 3
Narcosis [ 70 ]: Attack 2 enemies. Reduce their crit chance for 2 turns and apply Oblivion for 2 turns. Cooldown: 3

Base Stats
Attack — 76 / Speed — 63 / Defense — 59 / Health — 55

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Name: Tulip / Attacker
Type: Wildflower
Passive — Verdant Equinox
Allies deal 10% more damage when having a shield.

Bulb Blast [ 40 ]: Attack two random enemies.
Spring Rain [ 55 ]: Attack all enemies. Reduce their attack for 2 turns. Cooldown: 3
Vibrant Bells [ 80 ]: Shield all allies. Until their shield runs out, when that ally is attacked, activate Bulb Blast. Cooldown: 3

Base Stats
Attack — 69 / Speed — 65 / Defense — 53 / Health — 57

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Name: Lotus / Support
Type: Wildflower
Passive — Rebirth
The first time an ally dies in battle, revive them and set them at 50% health.

Revitalize [ 40 ]: Heal an ally.
Mud Resilience: Increase all allies’ attack for 2 turns. Cooldown: 2
Purify: Remove all debuffs from all allies. Extra action. Cooldown: 4

Base Stats
Attack — 59 / Speed — 75 / Defense — 44 / Health — 53

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Name: Dandelion / Support
Type: Wildflower
Passive — Cover
The first time an ally drops below 40% health, shield them for 50% of max health.

Drifting Seed [ 40 ]: Attack an enemy. Reduce their attack for 1 turn.
Bloom [ 90 ]: Shield an ally. Cooldown: 2
Make A Wish [ 15 ]: Shield all allies and heal them over 3 of your turns. Cooldown: 4

Base Stats
Attack — 62 / Speed — 74 / Defense — 45 / Health — 37

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Name: Nightshade / Attacker
Type: Nocturnal
Passive — Corruption
When an enemy dies with Dark Corrosion, it spreads to the next most vulnerable enemy. Dark Corrosion also applies a random stat debuff to the target for 2 turns.

Astra [ 60 ]: Attack an enemy. 
Falling Star [ 25 ]: Attack an enemy. Hits 4 times. Cooldown: 3
Dark Corrosion [ 70 ]: Apply a debuff to all enemies that deals damage over 3 turns. This effect can stack. Cooldown: 3

Base Stats
Attack — 76 / Speed — 69 / Defense — 45 / Health — 53

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Name: Moonflower / Attacker
Type: Nocturnal
Passive — Everlasting Night
At the start of your turn, deal damage to all enemies. Damage increases every turn. The chance of Glimmering Moon hitting twice also increases by 10% every turn.

Lunar Beam [ 45 ]: Attack an enemy. Damage increased with every hit.
Night Fog: Reduce all enemies’ healing and apply Vulnerable 1. Cooldown: 3
Glimmering Moon [ 65 ]: Attack all enemies. 20% chance to hit twice. Cooldown: 3

Base Stats
Attack — 77 / Speed — 66 / Defense — 54 / Health — 43

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Name: Orchid / Attacker
Type: Nocturnal
Passive — Epiphytic 
Gain increased speed and attack when enemies are below 40% health.

Branch [ 60 ]: Attack an enemy.
Sow [ 115 ]: Plant a seed in an enemy that will erupt for the ability damage 2 turns later. Cooldown: 3
Sweeping Elegance [ 70 ]: Attack all enemies. Removes a buff from each enemy. Cooldown: 3

Base Stats
Attack — 74 / Speed — 68 / Defense — 47 / Health — 64

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Name: Lavender / Attacker
Type: Nocturnal
Passive — Soporific 
Gain increased speed and attack when enemies are in Sleep. Sleep: the target cannot take a turn until they have taken damage twice. Lavender's attacks have a 10% chance to put the target to sleep.

Tranquilize [ 30 ]: Attack an enemy. Reduce their speed for 1 turn and apply Vulnerable 1.
Soothing Lullaby [ 50 ]: Attack all enemies. Reduce all enemies’ crit chance by 10% for 2 turns. Cooldown: 2
Sedate [ 60 ]: Attack an enemy. Put them to Sleep. Cooldown: 4

Base Stats
Attack — 72 / Speed — 77 / Defense — 36 / Health — 43

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Name: Venus Flytrap / Tank
Type: Nocturnal
Passive — Feed
Heal for 20% of damage dealt.

Devour [ 45 ]: Attack an enemy. 
Lying In Wait: Until the next turn, enemy attacks increase the damage of Dissolve by 10. Cooldown: 3
Dissolve [ 25 ]: Attack an enemy. Hits twice. Cooldown: 3

Base Stats
Attack — 55 / Speed — 44 / Defense — 73 / Health — 68

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Name: Snowdrop / Attacker
Type: Ice
Passive — Winter Breeze 
At the start of battle, reduce all enemies' speed for 3 turns. The first time an ally is killed, apply Chill to the attacker.

Snow Pierce [ 50 ]: Attack an enemy. Reduce their defense by 20% for 1 turn.
Chill [ 45 ]: Apply a debuff to an enemy that deals damage over 2 turns. Cooldown: 2
Whiteout [ 10 ]: Attack all enemies and reduce their turn progress by 20%. Cooldown: 4

Base Stats
Attack — 73 / Speed — 78 / Defense — 52 / Health — 38

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Name: Primrose / Attacker
Type: Ice
Passive — Coldhearted
The first time a skill is used, it can bypass all tanks. After that, only Frostbite will always bypass tanks.

Swipe [ 40 ]: Attack an enemy.
Frostbite [ 75 ]: Attack an enemy. Reduce their speed and halve their healing received for 2 turns. Cooldown: 3
Icy Glare [ 60 ]: Attack an enemy. Apply a Wilt for 40% of damage dealt. Cooldown: 3

Base Stats
Attack — 77 / Speed — 73 / Defense — 36 / Health — 42

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Name: Winter Jasmine / Attacker
Type: Ice
Passive — Janus Bloom
The first damage each ally takes is reduced by 80%.

Solstice Spark [ 45 ]: Attack an enemy.
Thaw [ 60 ]: Remove a debuff from an ally and apply a shield. For the duration of 1 turn: When that ally takes damage, activate Solstice Spark. Cooldown: 3
Catching Snowflakes: Add additional 10 damage to all allies’ hits. This effect can stack. Extra action. Cooldown: 3

Base Stats
Attack — 67 / Speed — 73 / Defense — 38 / Health — 55

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Name: Hellebore / Support
Type: Ice
Passive — Toxin
Allies with Madness deal 50% increased damage and take 30% increased damage. Enemies with Madness deal 30% increased damage and take 50% increased damage.

Pacify [ 45 ]: Heal an ally. If that ally is below 40% health before the heal, remove Madness.
Gradual Annihilation [ 40 ]: Attack an enemy. Apply Wilt for 200% of damage dealt. Cooldown: 3
Madness: Apply Madness to either an ally or an enemy. This effect can stack. Cooldown: 3

Base Stats
Attack — 76 / Speed — 71 / Defense — 33 / Health — 48

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Name: Camellia / Tank
Type: Ice
Passive — Frigid
When hit, gain an Icicle.

Hail [ 55 ]: Attack an enemy. Gain 1 Icicle.
Igloo [ 70 ]: Shield self. Until the shield is broken, gain 2 Icicles per hit instead of 1. Cooldown: 2
Blizzard [ 25 ]: Attack all enemies. Shatter all Icicles on self. Initial damage multiplied with every Icicle shattered. Cooldown: 4

Base Stats
Attack — 60 / Speed — 49 / Defense — 68 / Health — 71
