small update
boss prototype, auto planter, visual reworks, bug fixes
This commit is contained in:
+2
-2
@@ -21,7 +21,7 @@ class ConfirmScreen:
|
||||
pygame.init()
|
||||
self.window, self.scale = make_window(WIN_W, WIN_H)
|
||||
self.screen = pygame.Surface((WIN_W, WIN_H))
|
||||
pygame.display.set_caption("Plants — Tower")
|
||||
pygame.display.set_caption("Flora — Tower")
|
||||
self.clock = pygame.time.Clock()
|
||||
self.font = pygame.font.SysFont("segoeui", 30)
|
||||
self.bold = pygame.font.SysFont("segoeui", 20, bold=True)
|
||||
@@ -81,7 +81,7 @@ class TowerScreen:
|
||||
pygame.init()
|
||||
self.window, self.scale = make_window(WIN_W, WIN_H)
|
||||
self.screen = pygame.Surface((WIN_W, WIN_H))
|
||||
pygame.display.set_caption("Plants — Tower")
|
||||
pygame.display.set_caption("Flora — Tower")
|
||||
self.clock = pygame.time.Clock()
|
||||
self.font = pygame.font.SysFont("segoeui", 36)
|
||||
self.bold = pygame.font.SysFont("segoeui", 20, bold=True)
|
||||
|
||||
Reference in New Issue
Block a user