small update

boss prototype, auto planter, visual reworks, bug fixes
This commit is contained in:
2026-08-29 10:45:34 +02:00
parent 6840b715de
commit feb4500c6c
31 changed files with 1293 additions and 213 deletions
+2 -2
View File
@@ -21,7 +21,7 @@ class ConfirmScreen:
pygame.init()
self.window, self.scale = make_window(WIN_W, WIN_H)
self.screen = pygame.Surface((WIN_W, WIN_H))
pygame.display.set_caption("Plants — Tower")
pygame.display.set_caption("Flora — Tower")
self.clock = pygame.time.Clock()
self.font = pygame.font.SysFont("segoeui", 30)
self.bold = pygame.font.SysFont("segoeui", 20, bold=True)
@@ -81,7 +81,7 @@ class TowerScreen:
pygame.init()
self.window, self.scale = make_window(WIN_W, WIN_H)
self.screen = pygame.Surface((WIN_W, WIN_H))
pygame.display.set_caption("Plants — Tower")
pygame.display.set_caption("Flora — Tower")
self.clock = pygame.time.Clock()
self.font = pygame.font.SysFont("segoeui", 36)
self.bold = pygame.font.SysFont("segoeui", 20, bold=True)