flying boss

boss addtion, small editor changes
This commit is contained in:
2026-10-02 10:56:51 +02:00
parent c7558a3947
commit 73cfd870f6
8 changed files with 742 additions and 20 deletions
+5 -1
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@@ -37,6 +37,10 @@ Requires Python 3.10+ and `pygame`. Game data (rooms, items, sets, enemies, drop
| Stats overlay | H |
| Pause / Settings | Esc |
**Mouse**: **Left button** = melee attack, **Right button** = ranged shot.
**Hold-to-recast**: Melee (E / left mouse) and Ranged (Q / right mouse) can be **held** — the attack auto-recasts as soon as its cooldown is ready, and never faster than the cooldown.
---
## The two forms
@@ -77,7 +81,7 @@ When you die you lose your **butterfly jars for good** and drop your coins. A **
|---|---|---|---|
| **Melee** | E | 1 damage, costs 1 Charge | **2 damage**, costs 1 Charge |
| **Dash** | Tab | Costs 10 Charge; **stuns** enemies hit | Costs 1 HP; deals **4 damage** to enemies hit |
| **Ranged** | Q | Costs 5 Charge, 0.45s cooldown, 0.5 damage; **breaks green ability walls** | Same, but 1.0 damage |
| **Ranged** | Q | Costs 5 Charge, 0.63s cooldown, 0.5 damage; **breaks green ability walls** | Same, but 1.0 damage |
| **Shatterstep** | R | Spawns a **platform under your feet** while airborne (extra jumps) | On landing, creates a damaging **shockwave AOE** below you |
| **Tether** | X | **Binds** the enemy (3s) and **fears** it (runs away) | **Insta-kills** enemies below a HP threshold (normal ⅓, miniboss 20%, boss 5%); otherwise **slows** them |
| **Reality Break** | C | Doubles drop & coin rates and glows enemies | **Instantly kills all enemies** but halves drop & coin rates |