room overhaul
more editor changes, new rooms
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@@ -51,7 +51,7 @@ Requires Python 3.10+ and `pygame`. Game data (rooms, items, sets, enemies, drop
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## Saving & lanterns
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**Lanterns are save points.** Walk up to a lantern and press **F** to save — a "Press F - Save at lantern" prompt appears when you're in range. Your respawn point is set to that lantern, so dying (or reloading the save) puts you back at your latest lantern. Saving via a lantern in a *different room* than where you last died also respawns butterfly jars in the world.
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**Lanterns are save points.** Walk up to a lantern and press **F** to save — a "Press F - Save at lantern" prompt appears when you're in range. Saving **fully restores your health and Charge** (and clears poison), and sets your respawn point to that lantern, so dying (or reloading the save) puts you back at your latest lantern. Saving via a lantern in a *different room* than where you last died also respawns butterfly jars in the world.
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You can also save anytime from the pause menu (**Esc → Save Game**).
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