level editor overhaul
more objects, NPCs, better toolbar and snapping
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@@ -1,16 +1,16 @@
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{
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"version": 1,
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"saved_at": "2026-09-29T09:39:49",
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"saved_at": "2026-09-29T12:12:10",
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"player": {
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"room_id": "room_town_gloomreach.json",
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"x": 230,
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"x": 1315,
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"y": 360,
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"health": 10,
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"charge": 125.0,
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"shade": false,
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"coins_light": 0,
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"coins_dark": 0,
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"butterfly_jars": 0,
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"butterfly_jars": 3,
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"has_ranged": true,
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"reward_chest_opened": true,
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"equipment": {
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@@ -212,13 +212,14 @@
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],
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"broken_doors": [
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"room_07.json:-980,2180,80,600",
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"room_07.json:1940,2720,360,20",
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"room_07.json:4100,2180,40,600",
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"room_reward_01.json:1580,60,40,300",
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"room_reward_01.json:1700,60,60,300"
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],
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"lantern_respawn": {
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"room_id": "room_town_gloomreach.json",
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"x": 120,
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"x": 1300,
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"y": 360
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}
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}
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