test0.1
git push testen
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@@ -15,7 +15,7 @@ BOSS_TRIGGER_FAR = 520 # px: slam if player is far (anti-cheese)
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BOSS_JUMP_VEL = -16.0 # slam jump strength
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SHOCKWAVE_SPEED = 600.0 # px/sec
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SHOCKWAVE_LIFETIME = 2.0 # seconds
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SHOCKWAVE_HEIGHT = 14 # hitbox height
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SHOCKWAVE_HEIGHT = 20 # hitbox height
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SHOCKWAVE_DAMAGE = 2
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# --- Ranged ability / projectile settings ---
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