{ "meta": { "id": "room_02", "name": "Room 02 - First Enemies" }, "player_spawn": [ -320, 300 ], "bounds": { "kill_y": 2000 }, "platforms": { "ground": [ [ -500, 360, 2440, 660 ], [ -760, -580, 260, 1600 ], [ 1940, -580, 240, 1600 ], [ -760, -820, 2940, 240 ] ], "floating": [ [ 260, 260, 140, 18 ], [ 520, 220, 140, 18 ], [ 760, 180, 140, 18 ], [ 940, 120, 170, 18 ], [ 1200, 160, 170, 18 ], [ 1460, 100, 170, 18 ], [ 1200, -20, 280, 40 ], [ 40, -140, 1100, 60 ], [ -500, -140, 460, 60 ], [ -500, -260, 260, 40 ], [ -500, -380, 160, 40 ], [ -320, -500, 1380, 40 ], [ 1140, -440, 340, 40 ], [ 1560, -380, 380, 40 ] ] }, "enemies": [ { "type": "enemy", "pos": [ 240, -200 ] }, { "type": "enemy", "pos": [ 620, 140 ] }, { "type": "enemy", "pos": [ 860, -200 ] }, { "type": "enemy", "pos": [ 480, -580 ] }, { "type": "enemy", "pos": [ 1740, 280 ] } ], "exits": [ { "rect": [ -500, 300, 80, 60 ], "to": "room_01", "spawn": [ 1560, 140 ], "hint": "Back" }, { "rect": [ 1860, -500, 80, 120 ], "to": "room_07", "spawn": [ 180, 240 ], "hint": "" } ], "ability_doors": [], "entry_spawns": { "entry_1": [ -420, 300 ], "entry_3": [ 1840, -440 ] } }