more rooms, level editor changes, more logic for ability checks and trigger doors, platform body collision fixes
44 lines
789 B
JSON
44 lines
789 B
JSON
{
|
|
"version": 1,
|
|
"saved_at": "2026-09-30T11:51:08",
|
|
"player": {
|
|
"room_id": "room_04.json",
|
|
"x": 590,
|
|
"y": 240,
|
|
"health": 10,
|
|
"charge": 100.0,
|
|
"shade": false,
|
|
"coins_light": 39,
|
|
"coins_dark": 4,
|
|
"butterfly_jars": 2,
|
|
"has_ranged": false,
|
|
"opened_chests": [
|
|
"room_03.json@90,194"
|
|
],
|
|
"equipment": {
|
|
"helmet": null,
|
|
"chest": null,
|
|
"pants": null,
|
|
"necklace": null
|
|
}
|
|
},
|
|
"inventory": [],
|
|
"quests": {
|
|
"active": {},
|
|
"completed_one_time": [],
|
|
"ever_completed": [
|
|
"quest_first_kills"
|
|
],
|
|
"tokens": 0
|
|
},
|
|
"boss_diary": {
|
|
"slotted": {}
|
|
},
|
|
"defeated_bosses": [],
|
|
"broken_doors": [],
|
|
"lantern_respawn": {
|
|
"room_id": "room_04.json",
|
|
"x": 560,
|
|
"y": 240
|
|
}
|
|
} |