376 lines
13 KiB
Plaintext
376 lines
13 KiB
Plaintext
Name: Zinnia / Attacker
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Type: Radiant
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Passive — Solar Decay
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The enemies Zinnia attacks deal 1% less damage with each hit from Zinnia. Up to 30% total damage reduction.
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Blinding Slash [ 20 ]: Attack an enemy. Hits 2 times.
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Glitter [ 10 ]: Attack an enemy. Hits 5 times. Extra hit for every effect on the target. Cooldown: 3
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Glimmer [ 10 ]: Attack an enemy. Hits 5 times. Extra hit for every effect on Zinnia. Cooldown: 3
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Base Stats
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Attack — 63 / Speed — 68 / Defense — 51 / Health — 48
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---
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Name: Sunflower / Support
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Type: Radiant
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Passive — Incandescent [40]
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Heal the ally with the lowest health each turn.
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Beam [ 50 ]: Attack an enemy.
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Face The Sun [ 35 ]: Heal all allies over 3 turns. Cooldown: 3
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Daybreak: Reset an ally’s cooldowns. Cooldown: 3
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Base Stats
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Attack — 57 / Speed — 68 / Defense — 52 / Health — 46
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---
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Name: Daisy / Support
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Type: Radiant
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Passive — Gentle Encouragement
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Healing an ally removes a debuff and increases their speed for 1 turn.
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Flutter [ 40 ]: Attack an enemy. Heals a random ally.
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Sunkissed Glow [ 50 ]: Heal all allies. Cooldown: 2
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Motivate: Heal an ally back to 100% full health immediately. Cooldown: 4
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Base Stats
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Attack — 57 / Speed — 72 / Defense — 48 / Health — 42
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---
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Name: Marigold / Tank
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Type: Radiant
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Passive — Golden Gleam
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Reduces damage from the first hit received every turn by 30%.
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Rustle [ 25 ]: Attack an enemy.
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Puff Up: Heal for 30% of max health. Remove all debuffs from self. Cooldown: 3
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Absorb: Until next turn, damage taken is reduced by another 20%. Cooldown: 3
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Base Stats
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Attack — 43 / Speed — 50 / Defense — 68 / Health — 73
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---
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Name: Daffodil / Tank
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Type: Radiant
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Passive — Toxic Sap
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When attacked, inflict Wilt at 50% effectiveness. If the attacker already has Wilt, heal for 50% of remaining Wilt damage instead.
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Consume [ 45 ]: Attack an enemy. If they have Wilt, heal for 100% of damage dealt.
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Poison Ravish [ 50/75 ]: Attack all enemies. Damage increased if Wilt is on the enemy. Cooldown: 3
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Deteriorate [ 50 ]: Attack all enemies. Apply a Wilt for 50% of damage dealt. Cooldown: 3
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Base Stats
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Attack — 55 / Speed — 47 / Defense — 64 / Health — 70
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---
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Name: Rose / Attacker
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Type: Garden
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Passive — Briars
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Reflect 40% of all damage taken back to the attacker in the form of Wilt.
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Thorned Strike [ 60 ]: Attack an enemy. Apply Wilt for 20% of damage dealt.
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Petal Kiss [ 90 ]: Attack an enemy. Ignores 30% of defense. Cooldown: 3
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Brambles [ 75 ]: Attack all enemies. Apply Wilt for 15% of damage dealt. Reduce their healing by 40% for 2 turns. Cooldown: 3
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Base Stats
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Attack — 74 / Speed — 66 / Defense — 52 / Health — 49
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----
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Name: Peony /Attacker
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Type: Garden
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Passive — Robust
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Attacks ignore 20% of defense.
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Petal Punch [ 55 ]: Attack an enemy.
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Snap [ 75 ]: Attack an enemy. Ignore additional 15% of defense. Reduce enemy defense by 20% for 3 turns. Cooldown: 3
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Denting Blows [ 65 ]: Attack two enemies. Apply Denting Blows, making them permanently take 3% more damage. This effect stacks. Cooldown: 3
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Base Stats
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Attack — 77 / Speed — 58 / Defense — 61 / Health — 61
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---
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Name: Magnolia / Attacker
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Type: Garden
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Passive — Nobility
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Immune to stuns. Periodic debuffs last 1 turn less.
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Royal Smack [ 50 ]: Attack an enemy. Reduce their defense by 20% for 1 turn.
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Crown [ 55 ]: Attack an enemy. Ignore buffs. Cooldown: 3
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Regal Order [ 90 ]: Attack an enemy. Stun them for 1 turn. Shield self for 15% of damage dealt. Cooldown: 3
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Base Stats
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Attack — 73 / Speed — 64 / Defense — 55 / Health — 58
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---
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Name: Hydrangea / Attacker
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Type: Garden
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Passive — pH Shift
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Start off the battle in Blue (Acidic), then switch from Pink (Alkaline) and Blue every turn.
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Cloud [ 45 ]: Attack an enemy. If Blue, apply Wilt for 30% of damage dealt. If Pink, heal all allies for 30% of damage dealt.
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Alkaline Blossom: Extend the duration of all buffs on allies and all debuffs on enemies by 1 turn. Extra action. Only usable when Alkaline. Cooldown: 3
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Acidic Blossom [ 80 ]: Attack all enemies. Apply a Wilt for 40% of damage dealt. Extra action. Only usable when Acidic. Cooldown: 3
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Base Stats
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Attack — 68 / Speed — 70 / Defense — 52 / Health — 54
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---
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Name: Sweet Pea / Attacker
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Type: Garden
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Passive — Sweet Scent
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Tethered allies take 10% less damage and receive 30% more healing and shielding.
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Vine Whip [ 40 ]: Attack an enemy. Tether the ally with the lowest health for 1 turn.
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Sugar Bloom [ 70 ]: Attack all enemies. Cooldown: 3
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Fragrant Bond: Tether all allies for 1 turn. When Tethered, an ally is healed by 50% of damage dealt by Sweet Pea. Cooldown: 3
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Base Stats
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Attack — 71 / Speed — 71 / Defense — 36 / Health — 45
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---
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Name: Crysanthemum / Tank
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Type: Garden
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Passive — Longevity
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When hit, gain 3% defense.
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Imperial Smite [ 45 ]: Attack an enemy. Deal bonus damage based on defense.
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Autumn Shield [ 50 ]: Shield all allies and increase all allies’ defense for 1 turn. Cooldown: 2
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Golden Dynasty: Increase all allies’ Health by 15% and defense by 10% permanently for the rest of the battle. Cooldown: 4
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Base Stats
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Attack — 38 / Speed — 41 / Defense — 70 / Health — 76
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---
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Name: Lily / Attacker
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Type: Wildflower
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Passive — Passionate
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Gains attack up and speed up when enemies are below 50% health. Overkill from Fervent Blossom and Motivate is spread equally amongst remaining enemies.
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Flora Blast [ 30 ]: Attack all enemies.
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Fervent Blossom [ 50/80 ]: Attack all enemies. Deal increased damage to enemies below 40% health. Cooldown: 2
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Whirlwind [ 95/120 ]: Attack all enemies. Deal increased damage to enemies above 80% health. Cooldown: 4
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Base Stats
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Attack — 79 / Speed — 65 / Defense — 41 / Health — 36
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---
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Name: Hibiscus / Attacker
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Type: Wildflower
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Passive — Intensifying
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Deals increased damage to enemies if they have more max health than you.
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Tropical Burst [ 50 ]: Attack an enemy.
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Crimson Strike [ 70/90 ]: Attack an enemy. Deal increased damage if they are above 80% or below 20% health. Cooldown: 3
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Crimson Brew [ 65 ]: Increase your attack for 2 turns. Attack all enemies. Cooldown: 3
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Base Stats
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Attack — 72 / Speed — 67 / Defense — 49 / Health — 55
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---
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Name: Poppy / Attacker
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Type: Wildflower
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Passive — Hypnotic
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10% chance to apply Intoxicate and Oblivion to an enemy every attack. Intoxicate: enemy attacks are split in half, the first half they attack their target but the remaining half they attack a teammate. Oblivion: target uses weakest base attack, even if a stronger ability is available.
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Scarlet Lash [ 55 ]: Attack an enemy.
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Satin Smite [ 70 ]: Attack an enemy. Apply Intoxicate for 2 turns. Cooldown: 3
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Narcosis [ 70 ]: Attack 2 enemies. Reduce their crit chance for 2 turns and apply Oblivion for 2 turns. Cooldown: 3
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Base Stats
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Attack — 76 / Speed — 63 / Defense — 59 / Health — 55
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---
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Name: Tulip / Attacker
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Type: Wildflower
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Passive — Verdant Equinox
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Allies deal 10% more damage when having a shield.
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Bulb Blast [ 40 ]: Attack two random enemies.
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Spring Rain [ 55 ]: Attack all enemies. Reduce their attack for 2 turns. Cooldown: 3
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Vibrant Bells [ 80 ]: Shield all allies. Until their shield runs out, when that ally is attacked, activate Bulb Blast. Cooldown: 3
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Base Stats
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Attack — 69 / Speed — 65 / Defense — 53 / Health — 57
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---
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Name: Lotus / Support
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Type: Wildflower
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Passive — Rebirth
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The first time an ally dies in battle, revive them and set them at 50% health.
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Revitalize [ 40 ]: Heal an ally.
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Mud Resilience: Increase all allies’ attack for 2 turns. Cooldown: 2
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Purify: Remove all debuffs from all allies. Extra action. Cooldown: 4
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Base Stats
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Attack — 59 / Speed — 75 / Defense — 44 / Health — 53
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---
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Name: Dandelion / Support
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Type: Wildflower
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Passive — Cover
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The first time an ally drops below 40% health, shield them for 50% of max health.
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Drifting Seed [ 40 ]: Attack an enemy. Reduce their attack for 1 turn.
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Bloom [ 90 ]: Shield an ally. Cooldown: 2
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Make A Wish [ 15 ]: Shield all allies and heal them over 3 of your turns. Cooldown: 4
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Base Stats
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Attack — 62 / Speed — 74 / Defense — 45 / Health — 37
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---
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Name: Nightshade / Attacker
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Type: Nocturnal
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Passive — Corruption
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When an enemy dies with Dark Corrosion, it spreads to the next most vulnerable enemy. Dark Corrosion also applies a random stat debuff to the target for 2 turns.
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Astra [ 60 ]: Attack an enemy.
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Falling Star [ 25 ]: Attack an enemy. Hits 4 times. Cooldown: 3
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Dark Corrosion [ 70 ]: Apply a debuff to all enemies that deals damage over 3 turns. This effect can stack. Cooldown: 3
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Base Stats
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Attack — 76 / Speed — 69 / Defense — 45 / Health — 53
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---
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Name: Moonflower / Attacker
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Type: Nocturnal
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Passive — Everlasting Night
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At the start of your turn, deal damage to all enemies. Damage increases every turn. The chance of Glimmering Moon hitting twice also increases by 10% every turn.
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Lunar Beam [ 45 ]: Attack an enemy. Damage increased with every hit.
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Night Fog: Reduce all enemies’ healing and apply Vulnerable 1. Cooldown: 3
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Glimmering Moon [ 65 ]: Attack all enemies. 20% chance to hit twice. Cooldown: 3
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Base Stats
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Attack — 77 / Speed — 66 / Defense — 54 / Health — 43
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---
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Name: Orchid / Attacker
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Type: Nocturnal
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Passive — Epiphytic
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Gain increased speed and attack when enemies are below 40% health.
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Branch [ 60 ]: Attack an enemy.
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Sow [ 115 ]: Plant a seed in an enemy that will erupt for the ability damage 2 turns later. Cooldown: 3
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Sweeping Elegance [ 70 ]: Attack all enemies. Removes a buff from each enemy. Cooldown: 3
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Base Stats
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Attack — 74 / Speed — 68 / Defense — 47 / Health — 64
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---
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Name: Lavender / Attacker
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Type: Nocturnal
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Passive — Soporific
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Gain increased speed and attack when enemies are in Sleep. Sleep: the target cannot take a turn until they have taken damage twice. Lavender's attacks have a 10% chance to put the target to sleep.
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Tranquilize [ 30 ]: Attack an enemy. Reduce their speed for 1 turn and apply Vulnerable 1.
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Soothing Lullaby [ 50 ]: Attack all enemies. Reduce all enemies’ crit chance by 10% for 2 turns. Cooldown: 2
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Sedate [ 60 ]: Attack an enemy. Put them to Sleep. Cooldown: 4
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Base Stats
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Attack — 72 / Speed — 77 / Defense — 36 / Health — 43
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---
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Name: Venus Flytrap / Tank
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Type: Nocturnal
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Passive — Feed
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Heal for 20% of damage dealt.
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Devour [ 45 ]: Attack an enemy.
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Lying In Wait: Until the next turn, enemy attacks increase the damage of Dissolve by 10. Cooldown: 3
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Dissolve [ 25 ]: Attack an enemy. Hits twice. Cooldown: 3
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Base Stats
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Attack — 55 / Speed — 44 / Defense — 73 / Health — 68
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---
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Name: Snowdrop / Attacker
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Type: Ice
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Passive — Winter Breeze
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At the start of battle, reduce all enemies' speed for 3 turns. The first time an ally is killed, apply Chill to the attacker.
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Snow Pierce [ 50 ]: Attack an enemy. Reduce their defense by 20% for 1 turn.
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Chill [ 45 ]: Apply a debuff to an enemy that deals damage over 2 turns. Cooldown: 2
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Whiteout [ 10 ]: Attack all enemies and reduce their turn progress by 20%. Cooldown: 4
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Base Stats
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Attack — 73 / Speed — 78 / Defense — 52 / Health — 38
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---
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Name: Primrose / Attacker
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Type: Ice
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Passive — Coldhearted
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The first time a skill is used, it can bypass all tanks. After that, only Frostbite will always bypass tanks.
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Swipe [ 40 ]: Attack an enemy.
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Frostbite [ 75 ]: Attack an enemy. Reduce their speed and halve their healing received for 2 turns. Cooldown: 3
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Icy Glare [ 60 ]: Attack an enemy. Apply a Wilt for 40% of damage dealt. Cooldown: 3
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Base Stats
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Attack — 77 / Speed — 73 / Defense — 36 / Health — 42
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---
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Name: Winter Jasmine / Attacker
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Type: Ice
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Passive — Janus Bloom
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The first damage each ally takes is reduced by 80%.
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Solstice Spark [ 45 ]: Attack an enemy.
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Thaw [ 60 ]: Remove a debuff from an ally and apply a shield. For the duration of 1 turn: When that ally takes damage, activate Solstice Spark. Cooldown: 3
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Catching Snowflakes: Add additional 10 damage to all allies’ hits. This effect can stack. Extra action. Cooldown: 3
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Base Stats
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Attack — 67 / Speed — 73 / Defense — 38 / Health — 55
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---
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Name: Hellebore / Support
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Type: Ice
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Passive — Toxin
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Allies with Madness deal 50% increased damage and take 30% increased damage. Enemies with Madness deal 30% increased damage and take 50% increased damage.
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Pacify [ 45 ]: Heal an ally. If that ally is below 40% health before the heal, remove Madness.
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Gradual Annihilation [ 40 ]: Attack an enemy. Apply Wilt for 200% of damage dealt. Cooldown: 3
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Madness: Apply Madness to either an ally or an enemy. This effect can stack. Cooldown: 3
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Base Stats
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Attack — 76 / Speed — 71 / Defense — 33 / Health — 48
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---
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Name: Camellia / Tank
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Type: Ice
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Passive — Frigid
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When hit, gain an Icicle.
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Hail [ 55 ]: Attack an enemy. Gain 1 Icicle.
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Igloo [ 70 ]: Shield self. Until the shield is broken, gain 2 Icicles per hit instead of 1. Cooldown: 2
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Blizzard [ 25 ]: Attack all enemies. Shatter all Icicles on self. Initial damage multiplied with every Icicle shattered. Cooldown: 4
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Base Stats
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Attack — 60 / Speed — 49 / Defense — 68 / Health — 71
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