full rename

rename of folder, subfolders and main.py
This commit is contained in:
2026-09-28 09:47:18 +02:00
parent ac40f2176b
commit 17d4e9cdf3
57 changed files with 41 additions and 13 deletions
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.vs
pygame test/pygame test/saves/
light_and_dark/light_and_dark/saves/
**/__pycache__/
+5
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<Solution>
<Project Path="light_and_dark/light_and_dark.pyproj" Type="888888a0-9f3d-457c-b088-3a5042f75d52" Id="e4b51f4c-e0be-4f9e-8a8e-d814a78b30c5">
<Build Project="false" />
</Project>
</Solution>

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@@ -9,7 +9,7 @@ A 2D platformer built with **Pygame**. You switch between two forms — **Light*
## Running the game
```
python pygame_test.py
python main.py
```
Requires Python 3.10+ and `pygame`. Game data (rooms, items, sets, enemies, drops) lives in `data/`. Rooms are edited with the included browser tool: `level_editor_v43.html`.
@@ -1,5 +1,5 @@
{
"room_id": "room_05.json",
"room_id": "room_reward_01.json",
"chest_pos": [520, 330],
"ability_pos": [820, 210],
"chest_coins": [30, 30]

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@@ -4,13 +4,13 @@
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>e4b51f4c-e0be-4f9e-8a8e-d814a78b30c5</ProjectGuid>
<ProjectHome>.</ProjectHome>
<StartupFile>pygame_test.py</StartupFile>
<StartupFile>main.py</StartupFile>
<SearchPath>
</SearchPath>
<WorkingDirectory>.</WorkingDirectory>
<OutputPath>.</OutputPath>
<Name>pygame test</Name>
<RootNamespace>pygame test</RootNamespace>
<Name>light_and_dark</Name>
<RootNamespace>light_and_dark</RootNamespace>
<TestFramework>unittest</TestFramework>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
@@ -22,7 +22,7 @@
<EnableUnmanagedDebugging>false</EnableUnmanagedDebugging>
</PropertyGroup>
<ItemGroup>
<Compile Include="pygame_test.py" />
<Compile Include="main.py" />
</ItemGroup>
<Import Project="$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)\Python Tools\Microsoft.PythonTools.targets" />
<!-- Uncomment the CoreCompile target to enable the Build command in
@@ -38,7 +38,7 @@ LOOT_BOB_AMP = 3 # pixels
LOOT_BOB_SPEED = 2.2 # radians/sec-ish feel
# --- Reward room setup ---
REWARD_ROOM_ID = "room_05.json"
REWARD_ROOM_ID = "room_reward_01.json"
REWARD_CHEST_POS = (520, 330)
REWARD_ABILITY_POS = (820, 210)
REWARD_CHEST_COINS = (30, 30) # light, dark
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{
"version": 1,
"saved_at": "2026-09-28T09:46:05",
"player": {
"room_id": "room_02.json",
"x": -45,
"y": 360,
"health": 10,
"charge": 100.0,
"shade": false,
"coins_light": 23,
"coins_dark": 2,
"has_ranged": false,
"reward_chest_opened": false,
"equipment": {}
},
"inventory": [],
"quests": {
"active": {},
"completed_one_time": [],
"tokens": 0
},
"boss_diary": {
"slotted": {}
},
"defeated_bosses": [],
"broken_doors": []
}
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<Solution>
<Project Path="pygame test/pygame test.pyproj" Type="888888a0-9f3d-457c-b088-3a5042f75d52" Id="e4b51f4c-e0be-4f9e-8a8e-d814a78b30c5">
<Build Project="false" />
</Project>
</Solution>
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